TOTK Live Cave Coverage

EXPLORE · DISCOVER · UNCOVER EVERYTHING
🗂️ Cave Tracker build: resolvebtn-r42
1.0×

    
✓ Good panning speed
capture: —
Coverage: 0%
completed (bubbulfrog): 0
found, not done: 0
unfound (in covered area): 0
●? can't see — check by hand: 0
not yet seen: 147
Zoom to a region-level view where the little cave icons show but cave names don't. Hit Start capture and pan slowly across the whole map, passing over each area a couple of times — the yellow box shows where you've been so you don't miss spots. No waiting while you pan. When you've covered everything, hit Stop & analyze and it reads every captured frame at once.

Markers: ✓ green = completed, ● gold = found (no bubbulfrog yet), ○ red = unfound in an area you covered — use the Bubbulfrog Sensor+ on each red one, ●? grey = a shrine/stamp/label covers the spot so it can't be read.

Left with grey ? caves? Click 🔍 Resolve can't-see. Each grey cave shows a glowing ⭘ amber ring; zoom IN until cave names are readable and Start capture — the yellow box finds your exact position (works at any zoom, even in empty wilderness). Slowly pan over the glowing spots; each fills ✓ green once the box has covered it. When they're all green, Stop & analyze — it re-checks EVERY captured frame, so all your panning counts even if the box lagged — and sorts each into found/unfound (anything not verifiably covered stays grey to redo — never guessed).

⬇ download map  ·  🐛 save frame  ·  📊 votes.csv  ·  ⬆ import  ·  🧭 track.csv  ·  🧪 benchmark  ·  🔬 diag